3D-Coat
- a convenient and useful program for texture and detail of 3D-objects,
designed specifically for 3D-artists and designers, but is initially
focused on computer games developers.
The program combines
layers of texture and detail in one simple and intuitive interface.
There is full support and compatibility of such packages as the Light
Wave 3D, Modo format *. lwo, Maya, 3ds Max, Carrara format *. fbx and
*. obj. 3D-Coat supports 3D SpaceNavigator of 3DCONNEXION for more
intuitive navigation. The program can work in a strong bond with Adobe
Photoshop and other 2D editor, working with PSD files. Performance
program has increased significantly through the use of normal maps.
What's new in 3D-Coat version 3? •
Vokselny skultping - allows you to make any form without any
topological constraints as well as create the intricate details "out of
nothing"! You can change the topology as you wish. This approach gives
a complete feeling of freedom during the virtual modeling - sculpting.
It is not based on the change in the shape of the surface itself, but
on the construction and filling volume (volume + pixel = voxel). Feel
like a true artist, do not hesitate about polygons and structure,
simply expressing himself as a true creative artist! •
pixel-painting - quick and accurate approach to colorization. Allows
you to perform layer-coloring and drawing maps of displacement
(displacement painting) on the low-polygon and high polygon objects,
without distorting the original geometry. With this method you can draw
a texture map directly on the object itself, which is ideal for the
constituent elements in low-polygonal gaming. As a guide, you can use a
normal map, imported. • Improved tools retopologizatsii. New Tool
Cap (cover) allows you to fill in the holes and finish retopologiyu
tails or fingertips with just one click! • Enhanced program
interface. We present a new professional, flexible, customizable
interface. The program window is divided into several separate working
spaces (rooms). Each room has its own set of shortcuts and attached
panel. Also, you can easily maintain their own layout interfeysa.Vy can easily maintain their own preferences. • Improved UV-mapping tools. You can move, rotate and scale the individual «UV-islands", automatically or manually to UV-layout. •
Ability to make rendering of scenes with smoothing, setting the depth
of field (focus), global illumination (using ambient occlusion), and
soft shadows. • Adjustable background scene, in which can be used as
a gradient fill, image (including - panorama). Picture-sample can be
attached to any axis.
Program Information Year: 2009 Platform: Windows (x32/x64) 2000/XP/Vista Language: ML / Russian Medicine: Yes